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题名:
Real-time Gray-scale scene rendering in multigen-vega applications
作者: Xiong Shuai; Fu Chengyu; Liu Xingfa
刊名: American Journal of Engineering and Technology Research
出版日期: 2011
卷号: 11, 页码:228-232
通讯作者: Xiong Shuai
文章类型: 期刊论文
中文摘要: MultiGen-Vega is a software environment widely used in real-time VR (Virtual Reality) 3D visualsimulation. For some particular applications, rendering gray-scale scene is necessary but Vega itself does not provide it. Based on the structure of Vega program, Vega’s channel callback function system and OpenGL, two methods were presented to realize it. They are based on texture mapping. Method 1 uses the fixed texture mapping functionality in OpenGL; Method 2 uses GLSL (OpenGL Shading Language) to create a fragment shader to replace the fixed functionality; and both of them satisfy the real-time requirement. What’s more, Method 2 takes use of the great graphics ability and programmability of modern GPU; it provides an additional flexibility and can be used to realize other effects that are not provided by Vega. These two methods also can be applied to other scene management system based on OpenGL.
英文摘要: MultiGen-Vega is a software environment widely used in real-time VR (Virtual Reality) 3D visualsimulation. For some particular applications, rendering gray-scale scene is necessary but Vega itself does not provide it. Based on the structure of Vega program, Vega’s channel callback function system and OpenGL, two methods were presented to realize it. They are based on texture mapping. Method 1 uses the fixed texture mapping functionality in OpenGL; Method 2 uses GLSL (OpenGL Shading Language) to create a fragment shader to replace the fixed functionality; and both of them satisfy the real-time requirement. What’s more, Method 2 takes use of the great graphics ability and programmability of modern GPU; it provides an additional flexibility and can be used to realize other effects that are not provided by Vega. These two methods also can be applied to other scene management system based on OpenGL.
语种: 英语
内容类型: 期刊论文
URI标识: http://ir.ioe.ac.cn/handle/181551/4075
Appears in Collections:光电工程总体研究室(一室)_期刊论文

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作者单位: 中国科学院光电技术研究所

Recommended Citation:
Xiong Shuai,Fu Chengyu,Liu Xingfa. Real-time Gray-scale scene rendering in multigen-vega applications[J]. American Journal of Engineering and Technology Research,2011,11:228-232.
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